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BD II Aero

Aero in Bravely Default II.

Aero (エアロ, Earo?) is a recurring wind-elemental spell in the Bravely series. It is often the base wind-elemental spell available to players in each installment, dealing minor wind-elemental damage to targets.

Appearances[]

Bravely Default[]

Aero is a level 2 White Magic spell. It deals minor wind damage to one target and can be group-cast. It costs 5 MP to use. It can be bought in Ancheim for 400 pg.

The spell is used by Holly Whyte in all battles against her except the final one.

Bravely Second: End Layer[]

Aero is a level 1 White Magic spell. It deals minor wind damage to one target and can be group-cast. It costs 10 MP to use. It can be bought in Al-Khampis and Chompshire for 400 pg.

Bravely Default II[]

Aero is a Red Magic spell learned at job level 2 for the Red Mage job. The spell deals wind-elemental magic damage on a target or all targets on the field. When combined with the Nuisance specialty passive, it has a chance of inflicting the Sleep or Silence statuses on the damaged target. It costs 15 MP to cast.

In addition, when Roddy joins the party as a companion during chapter 2, he will occasionally cast Aero on an individual enemy susceptible to wind damage.

Bravely Default: Praying Brage[]

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Bravely Archive[]

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Gallery[]

Etymology[]

The Aero series of spells originate from the Final Fantasy series of games. The Aero spells were first introduced in Final Fantasy III as White Magic spells that specialized in dealing wind-elemental damage to enemies, and dealt extra damage to flying enemies. This origin was kept in the first two Bravely mainline titles, where the spells were the only type of offensive White Magic spells until players gained access to Holy.

Aero is a Greek prefix relating to air and flight. Common usages in modern times include the words "aeroplane" and "aerospace."

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