B/W Magic is a skillset in Bravely Default, focused on a combination of restorative, damage-dealing, protective, and enfeebling magic. Comprising the first four levels of both Black Magic and White Magic, it is the job command associated with the Red Mage job.
Command Levels[]
Command Level | B/W Lv. 1 | B/W Lv. 2 | B/W Lv. 3 | B/W Lv. 4 |
---|---|---|---|---|
Red Mage Job level | Lv. 1 | Lv. 3 | Lv. 6 | Lv. 10 |
List of Spells[]
Name | Level | MP | Effect | Location | Cost | Image |
---|---|---|---|---|---|---|
Blindna | 1 | 4 | Cure blind for one target. | Caldisla, Yulyana Woods Needleworks, Miasma Woods | 200 | ![]() |
Cure blind for one target. | ||||||
Poisona | 1 | 4 | Cure poison for one target. | Caldisla, Yulyana Woods Needleworks, Miasma Woods | 200 | ![]() |
Cure poison for one target. | ||||||
Cure | 1 | 4 | Low HP recovery (group-casting allowed). | Caldisla, Yulyana Woods Needleworks, Miasma Woods | 200 | ![]() |
Restore a small amount of HP to one target. This spell can be group-cast and will damage undead enemies. | ||||||
Thunder | 1 | 5 | Minor lightning damage (group-casting allowed). | Caldisla, Yulyana Woods Needleworks, Miasma Woods | 200 | ![]() |
Deal minor lightning damage to one target. This spell can be group-cast. | ||||||
Blizzard | 1 | 5 | Minor water damage (group-casting allowed). | Caldisla, Yulyana Woods Needleworks, Miasma Woods | 200 | ![]() |
Deal minor water damage to one target. This spell can be group-cast. | ||||||
Fire | 1 | 5 | Minor fire damage (group-casting allowed). | Caldisla, Yulyana Woods Needleworks, Miasma Woods | 200 | ![]() |
Deal minor fire damage to one target. This spell can be group-cast. | ||||||
Aero | 2 | 5 | Minor wind damage (group-casting allowed). | Ancheim | 400 | ![]() |
Deal minor wind damage to one target. This spell can be group-cast. | ||||||
Shell | 2 | 5 | Raise one target's M.Def for 5 turns. | Ancheim | 400 | ![]() |
Raise the magic defense of one target by 25% for five turns. The upper limit for M.Def is 150%. | ||||||
Protect | 2 | 5 | Raise one target's P.Def for 5 turns. | Ancheim | 400 | |
Raise the physical defense of one target by 25% for five turns. The upper limit for P.Def is 150%. | ||||||
Sleep | 2 | 5 | Put one target to sleep. | Ancheim | 400 | ![]() |
Has a 75% chance to cause the status ailment sleep in one target. | ||||||
Poison | 2 | 4 | Poison one target. | Ancheim | 400 | ![]() |
Has a 75% chance to cause the status ailment poison in one target. | ||||||
Silence | 2 | 5 | Silence one target. | Ancheim | 400 | ![]() |
Has a 75% chance to cause the status ailment silence in one target. | ||||||
Esuna | 3 | 8 | Cure various status ailments. | Florem | 800 | ![]() |
Cure the status ailments poison, blind, silence, sleep, paralyze, dread, berserk, confuse, and charm for one target. | ||||||
Raise | 3 | 18 | Bring back one target from KO. | Florem | 800 | |
Revive one target from K.O. and restore HP. Note that this spell has a 70% chance to cause death when used on undead enemies. | ||||||
Cura | 3 | 9 | Medium HP recovery (group-casting allowed). | Florem | 800 | |
Restore a medium amount of HP to one target. This spell can be group-cast and will damage undead enemies. | ||||||
Thundara | 3 | 15 | Medium lightning damage (group-casting allowed). | Florem, Grandship | 800 | |
Deal medium lightning damage to one target. This spell can be group-cast. | ||||||
Blizzara | 3 | 15 | Medium water damage (group-casting allowed). | Florem, Grandship | 800 | ![]() |
Deal medium water damage to one target. This spell can be group-cast. | ||||||
Fira | 3 | 15 | Medium fire damage (group-casting allowed). | Florem, Grandship | 800 | |
Deal medium fire damage to one target. This spell can be group-cast. | ||||||
Aerora | 4 | 15 | Medium wind damage (group-casting allowed). | Hartschild | 1600 | ![]() |
Deal medium wind damage to one target. This spell can be group-cast. | ||||||
Dispel | 4 | 8 | Cancels various magic and support effects on one target. | Hartschild | 1600 | ![]() |
Cancel the support effects regen, stop, reflect, reraise, as well as those that nullify status ailments, raise/lower stats, abate/nullify elements or make targets weaker to them, absorb damage, or are imparted by sword magic. | ||||||
Reflect | 4 | 16 | Form a magic-reflecting barrier on one target. | Hartschild | 1600 | ![]() |
Form a barrier around one target that reflects white magic, black magic, and time magic. | ||||||
Fear | 4 | 5 | Cause dread on one target. | Starkfort | 1600 | ![]() |
Has a 75% chance to cause the status ailment dread in one target. | ||||||
Aspir | 4 | 1 | Absorb MP from one target. | Starkfort | 1600 | ![]() |
Absorb MP from one target. Note that both the user and target will take MP damage if used on an undead enemy. | ||||||
Drain | 4 | 8 | Absorb HP from one target. | Starkfort | 1600 | ![]() |
Absorb HP from one target. Note that both the user and target will take HP damage if used on an undead enemy. |