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Berserkers are unbridled balls of rage who specialize in swinging enormous axes to devastating effect.

In-game description.

The Berserker is a job in Bravely Default II. It is damage oriented job that sports high physical attack power and uses abilities to deal large amounts of damage to the targets. The Berserker serves as the game's equivalent of the series' recurring Pirate job.

The Berserker Asterisk is acquired after defeating Prince Castor at the end of the first chapter.


Stats[]

Stat Rank Stat Rank
HP B MP E
Physical Attack S Magical Attack A
Physical Defense E Magical Defense E
Restorative Power D Speed E
Weight A Chance of Being Targeted D
Aim E Evasion C
Critical Chance C

Equipment[]

Daggers Swords Axes Spears Bows Staves Shield
D B S A E E E

Abilities[]

Specialties[]

Name Level Description
Pierce Default 1 Attacking a Defaulting target will no longer result in reduced damage.
Rage and Reason 12 Actions can be chosen freely half the time while berserk.

Abilities[]

The Berserker's fixed commands are Savagery

Name Level Type Cost Effect
Crescent Moon 1 Command 1 BP Perform a physical attack on all targets.
Vent Fury 2 Command 18 MP Go berserk for the next three turns. (While berserk, physical attack is increased by 50%, physical defence is reduced by 30%, and only the 'Attack' command can be used.)
Double Damage 3 Command 55 MP Perform a powerful physical attack on a target.
Water Damage 4 Command 32 MP Perform a water-imbued physical attack on a target.
Bloody-Minded 5 Passive 1 Slot Physical attacks performed by the user cannot be evaded, but will also damage them. However, this damage cannot reduce their HP below one.
Free-for-All 6 Passive 1 Slot The attacking abilities performed at random while berserk do not cost anything.
Shell Split 7 Command 16 MP Perform a quick physical attack on a target that will reduce their physical defence by 5% for four turns. Stats cannot be reduced below 65% of their base value.
Scale Strip 8 Command 18 MP Perform a quick physical attack on a target that will reduce their magical defence by 5% for four turns. Stats cannot be reduced below 65% of their base value.
Unshakeable Will 9 Passive 1 Slot Prevents all status ailments that impede the user's ability to freely choose their actions. (Sleep, paralysis, dread, berserk, confusion, charm and freezing.)
Level Slash 10 Command 30% HP Perform a powerful physical attack on all targets.
Indiscriminate Rage 11 Passive 1 Slot Allows regular attacks to target all enemies at full power, but causes the user's next turn to come around much later.
Amped Strike 12 Command 120 MP Perform an extremely power physical attack on a target.
Flood Damage 13 Command 80 MP Perform a powerful water-imbued physical attack on a target
Axe Lore 14 Passive 1 Slot Axe aptitude is increased to S
Death's Door 15 Command 200 MP Perform an incredibly powerful physical attack on all targets. The lower the user's current HP, the greater the damage inflicted.

Special Ability[]

The Berserker's Special is Tyrant's Lore, a powerful physical attack on all enemies, with an additional effect of increasing the party's Physical Defence and Aim by 15% each for a short duration of time. In order to perform the move, players must have the character as a Berserker use their Savegery abilities 13 times in battles.