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This is a list of commands that are shared between every character, regardless of job

Command Description Image
Attack Attack with the equipped weapon(s)
Abilities Use abilities learned and equipped from jobs
Brave Spend BP to give yourself more turns
Default Reduce damage and increase your own BP
Summon Friend Summon or send to a friend
Items Use an item from your inventory
Special Use a special move
Run Attempt to flee from the battle
End End command phase

The following is a list of the job commands of each respective job in Bravely Second: End Layer. These skillsets are used in battle for various effect, such as dealing damage, healing, buffing, or debuffing. The equipped job gives access to that job's command, which can't be changed. A character is also able to equip another job's command.

Abilities for each Job[1][]

Command Job Description Image
Miscellany

Freelancer

Spirit Magic

Wizard

Warfare

Charioteer

Swordplay

Fencer

Holy Magic

Bishop

Thievery

Thief

B/W Magic

Red Mage

Astral Magic

Astrologian

Summoning

Summoner

Bushido

Swordmaster

Catmancy

Catmancer

White Magic

White Mage

Commerce

Merchant

Shamanism

Hawkeye

Black Magic

Black Mage

Hunting

Ranger

Confectionery

Patissier

Chivalry

Knight

Ninjitsu

Ninja

Martial Arts

Monk

Acrobatics

Valkyrie

Piracy

Pirate

Singing

Performer

Exorcism

Exorcist

Time Magic

Time Mage

Dark Arts

Dark Knight

Soul Mastery

Guardian

Supremacy

Kaiser

Holy Arts

Templar

Diabloism

Yokai

[]

Individual Command Abilities[]

Freelancer[]

Ability Level Learned Cost Description
Examine Level 1 - Display enemy information, including HP, elemental weakness and family. Once you have examined a certain enemy, move the Circle Pad left at any time to view the information again.

[Single-target]

Halfsies Level 2 8 MP Use a single-target consumable item on all party members at 50% of its usual potency.

*Select this skill, then the item you wish to use.
*Certain items will not have their potency reduced.

Square One Level 9 - Cancel the support effects regen, stop, and reraise, as well as those that nullify status ailments, raise/lower stats, abate/nullify elements or make targets weaker to them.

[All combatants]

Mimic Level 10 - Perform the same action as the previous one, whether it was your own or an ally's. No HP, MP, BP, pg, or items will be consumed.

[Self]

Wizard[]

Spirit Magic[]

Ability Level Learned Cost Description
Heat Level 1 5 MP Strike your foes with fire.

Potency increases proportional to M.Atk and INT.
[All enemies][Base Power: 10][Damage: 1.5x]

Frost Level 1 5 MP Strike your foes with water.

Potency increases proportional to M.Atk and INT.
[All enemies][Base Power: 10][Damage: 1.5x]

Lightning Level 1 5 MP Strike your foes with lightning.

Potency increases proportional to M.Atk and INT.
[All enemies][Base Power: 10][Damage: 1.5x]

Tornado Level 1 5 MP Strike your foes with wind.

Potency increases proportional to M.Atk and INT.
[All enemies][Base Power: 10][Damage: 1.5x]

Soil Level 1 5 MP Strike your foes with earth.

Potency increases proportional to M.Atk and INT.
[All enemies][Base Power: 10][Damage: 1.5x]

Shining Level 1 5 MP Strike your foes with light.

Potency increases proportional to M.Atk and INT.
[All enemies][Base Power: 10][Damage: 1.5x]

Shadow Level 1 5 MP Strike your foes with darkness.

Potency increases proportional to M.Atk and INT.
[All enemies][Base Power: 10][Damage: 1.5x]

Spirit Level 1 5 MP Strike your foes with a non-elemental attack.

Potency increases proportional to M.Atk and INT.
[All enemies][Base Power: 10][Damage: 1.5x]

Spellcraft[]

Ability Level Learned Cost Description
Dart Level 2 5 MP Modify a spell so that it is always cast at the beginning of a turn. Certain status-enhancing spells will have their duration extended.

[Single-target][Damage: 1.5x][MP: 5]
*This effect only applies when you modify a spell yourself.

Needle Level 2 10 MP Modify a spell so that it affects all targets of the same name in a given party. Certain status enhancing spells will have their duration extended.

[Single-target][Damage: 1.5x][MP: 10]

Hammer Level 4 10 MP Modify a spell to deal damage as physical rather than magical damage. Certain status-enhancing spells will have their duration extended.

[Single-target][Damage: 2.0x][MP: 10]
*Unlike most magic, spells modified by Hammer seem to be able to utilize weapon bonuses related to monster-family types (such as rods' bonus damage against insects).

Mist Level 4 30 MP Modify a spell to make it retrigger at the end of each turn.

Recasting the spell while it is already in effect will reset the turn timer, but effects will not stack.
[All][Damage: 1.0x][Duration: 3t][MP: 30]

Blast Level 6 15 MP Modify a spell to make it affect multiple targets.

[Multi-target][Damage: 1.0x]

Wall Level 6 5 MP Modify a spell so that it triggers as a counter to enemy physical attacks. Reflected spells will not trigger this effect.

[Single-target][Damage: 1.0x][Duration: 10t]

Rain Level 9 40 MP Modify a magic spell to make it strike four random targets. Certain status-enhancing spells will have their duration extended.

[Multi-target (random)][Damage: 0.6x]

Arrow Level 9 20 MP Modify a spell to target selected enemies. Selecting fewer enemies will increase the spell's potency. Certain status-enhancing spells will have their duration doubled.

[Multi-target][Damage: 0.6-2.0x]

Nova Level 11 50 MP Modify a spell to have it target all enemies and allies. Spells modified by Nova will damage the target regardless of reflective barriers.

[All combatants][Damage: 2.0x]

Charioteer[]

Ability Level Learned Cost Description
Trample Level 1 - Deal a crushing blow that deals more damage the closer your HP is to maximum.

[Single-target][Damage: 0.75x-1.5x]

Weapon Toss Level 4 - Throw a weapon of your choice at the target. The damage dealt will depend on the attack rating of the weapon. Swords, greatswords, axes, spears, daggers, and katanas may be thrown. Damage dealt will not be affected by the target's P.Def.

[Single-target] [Damage: 7.0x]
*Weapons may be recovered after battle, or by using the Retrieve Weapon ability.

Retrieve Weapon Level 6 8 MP Retrieve all weapons thrown during the battle.

[Self]

Wild Toss Level 7 - Throw a weapon of your choice at all foes. The damage dealt will depend on the attack rating of the weapon. Swords, greatswords, axes, spears, daggers, and katanas may be thrown. Damage dealt will not be affected by the target's P.Def.

[All enemies][Damage: 4.0x]
*Weapons may be recovered after battle, or by using the Retrieve Weapon ability.

Master-at-Arms Level 8 Raise arms proficiency with your currently equipped weapon type for the duration of one battle.

[Self]
*The highest attainable proficiency is rank S.

Wanton Destruction Level 9 1 BP Unleash upon randomly selected foes a flurry of attacks that deal damage proportional to your proficiency with the weapon equipped in your right hand.

[Multi-target (random)] [Damage: 0.25x]
*This attack will vary between 6 and 16 hits.

Fencer[]

Ability Level Learned Cost Description
Blazing Wolf Level 1 - Assume the offensive wolf stance. While in wolf stance, your P.Atk and M.Atk will be raised by 25%.'*Stance bonuses will stack with similar bonuses provided from other sources.
Stalwart Aurochs Level 2 - Assume the defensive aurochs stance. While in aurochs stance, your P.Def and M.Def will be raised by 25%.'*Stance bonuses will stack with similar bonuses provided from other sources.
Wolf Fang Level 3 5 MP Only usable while in wolf stance. Strike an enemy and transition immediately to aurochs stance.

[Single Target] [Damage: 1.3x]

Goring Aurochs Level 4 10 MP Only usable while in aurochs stance. Strike your foe and transition immediately to wolf stance.

[Single-target] [Damage: 1.5x]

Soaring Falcon Level 5 - Assume the speed-oriented falcon stance. While in falcon stance, your speed will be increased by 50%.'*Stance bonuses will stack with similar bonuses provided from other sources.
Falcon Claw Level 10 1 BP Only usable while in falcon stance. Deliver four swift strikes against targets selected at random from all enemies.

[Multi-target (random)] [Damage: 0.8x]

Bloody Wolf Level 11 - Assume the offensive wolf stance while increasing your P.Atk and M.Atk to their maximum possible values.

[Self][Duration: 10t]''*Stance bonuses will stack with similar bonuses provided from other sources.

Bishop[]

Ability Level Learned Cost Description
Heal Level 1 5 MP Target recovers 30% of their maximum HP.

This spell can be group-cast, and will deal damage to undead foes.
[Single/Multi-target]
*Group-casting will decrease potency.
*HP recovered will be capped at at 9,999 when not using Bravely Second.

Antidote Level 1 4 MP Cure target of poison.

[Single-target]

Open Eyes Level 2 4 MP Cure target of blindness.

[Single-target]

Holy Night Level 2 8 MP Target will regain 30% of maximum HP when attacked while Defaulting. This spell cannot be reflected.

[Single-target][Duration: 10t]
*Spellcraft cannot be used to increase duration.
*Does not trigger when damage dealt is 0.

Blessing Level 4 16 MP Revive target from K.O. and restore 15% of maximum HP.

Moreover, this spell has a 70% chance of causing death when used against undead foes.
[Single-target]

Vivify Level 4 16 MP Target recovers 50% of their maximum HP.

This spell can be group-cast, and will deal damage to undead foes.
[Single/Multi-target]
*Group-casting will decrease potency.
*HP recovered will be capped at at 9,999 when not using Bravely Second.

Benevolence Level 5 4 MP Transfer 20% of your maximum MP to a target of your choice.

This cannot be reflected.
[Single-target]
*A maximum of 100 MP can be transferred by this spell.

Innocence Level 5 16 MP Cure target of poison, blindness, silence, sleep, paralysis, dread, berserk, confusion, and charm for one target.

[Single-target]

Benediction Level 8 24 MP Target recovers 100% of their maximum HP.

This spell can be group-cast, and will deal damage to undead foes.
[Single/Multi-target]
*Group-casting will decrease potency.
*HP recovered will be capped at at 9,999 when not using Bravely Second.

Resurrect Level 8 32 MP Revive target from K.O. with full HP.

Moreover, this spell has a 70% chance of causing death to undead foes.
[Single-target]
*HP recovered will be capped at 9,999 when not using Bravely Second.

Sacrifice Level 9 44 MP Enter K.O. state, and upon doing so unleash a massive light-based attack on all foes.

This spell cannot be reflected.
[All enemies][Base Power: 150][Damage: 5.0x]

Calm Level 9 1 BP Triggers at start of turn.

For that turn, all HP, MP, and BP damage suffered by all combatants will be reduced to zero. This spell cannot be reflected.
This spell can be cast while silenced, but cannot be modified by spellcraft.
It cannot be cast while in ghost state.
[All combatants][Duration: 1t]

Fate Level 11 48 MP Make an ally fall in love with you.

[Single-target]
*You cannot fall in love with yourself.
*If modified with the spellcraft spell rain, targets may fall in love with combatants other than the caster.

Thief[]

Ability Level Learned Cost Description
Steal Level 1 - Steal an item from target enemy with a 50% chance of success.

[Single-target]

Steal Breath Level 2 8 MP Attack the enemy and recover HP equal to the damage you dealt.

Note that if used against an undead foe, both you and your target will suffer damage.
[Single-target][Damage: 1.0x]

Mug Level 3 16 MP Attack the enemy and have a 50% chance of stealing an item in the process.

[Single-target][Damage: 1.0x]

Steal Mind Level 4 - Attack the enemy and recover MP equal to the damage you dealt.

Note that if used against an undead foe, both you and your target will lose MP.
[Single-target][Damage: 0.1x]

Godspeed Strike Level 7 1 BP Unleash an attack that substitutes speed for P.Atk and ignores the target's P.Def.

[Single-target][Damage: 5.0x]

Shake Down Level 10 1 BP Steal an item from all enemies with a 50% success rate for each.

[All enemies]

Prince of Thieves Level 11 - Steal a rare (typically unstealable) item from target enemy with a 25% chance of success.

[Single-target]

Red Mage[]

Ability Level Learned Cost Description
Cure Level 1 10 MP Restore a small amount of HP to one target.

This spell can be group-cast and will damage undead enemies.
[Base Power: 30]

Aero Level 1 10 MP Deal minor wind damage to one target. This spell can be group-cast.

[Base Power: 20][Damage: 3.0x]

Fire Level 1 10 MP Deal minor fire damage to one target. This spell can be group-cast.

[Base Power: 20][Damage: 3.0x]

Blizzard Level 1 10 MP Deal minor water damage to one target. This spell can be group-cast.

[Base Power: 20][Damage: 3.0x]

Esuna Level 2 18 MP Cure the status ailments poison, blindness, silence, sleep, paralysis, dread, berserk, confusion, and charm.

[Single-target]

Raise Level 2 18 MP Revive one target from K.O. and restore HP.

Moreover, this spell has a 70% chance to cause death when used on undead enemies.
[Single-target]

Thunder Level 2 10 MP Deal minor lightning damage to one target. This spell can be group-cast.

[Base Power: 20][Damage: 3.0x]

Aspir Level 2 1 MP Absorb MP from one target. Note that both the user and target will lose MP if used on an undead enemy.

This spell cannot be reflected.
[Single-target][Base Power: 50][Damage: 0.1x]

Cura Level 4 20 MP Restore a medium amount of HP to one target.

This spell can be group-cast and will damage undead enemies.
[Base Power: 60]

Aerora Level 4 25 MP Deal medium wind damage to one target. This spell can be group-cast.

[Base Power: 55][Damage: 4.0x]

Fira Level 4 25 MP Deal medium fire damage to one target. This spell can be group-cast.

[Base Power: 55][Damage: 3.5x]

Blizzara Level 4 25 MP Deal medium water damage to one target. This spell can be group-cast.

[Base Power: 55][Damage: 3.5x]

Curada Level 6 30 MP Restore a large amount of HP to one target.

This spell can be group-cast and will damage undead enemies.
[Base Power: 90]

Esunaga Level 6 36 MP Cure the status ailments poison, blindness, silence, sleep, paralysis, dread, berserk, confusion, and charm.

This spell cannot be reflected.
[Multi-target]

Thundara Level 6 25 MP Deal medium lightning damage to one target. This spell can be group-cast.

[Base Power: 55][Damage: 3.5x]

Drain Level 6 8 MP Absorb HP from one target. Note that both user and target will take damage if used on an undead enemy.

This spell cannot be reflected.
[Single-target][Base Power: 25][Damage: 3.0x]

Astrologian[]

Ability Level Learned Cost Description
Physical Boon Level 1 6 MP Raise target's P.Atk by 30%.

[Single-target][Duration: 4t]
*The upper limit for P.Atk is 150%.

Mystic Boon Level 1 6 MP Raise target's magic attack by 30%.

[Single-target][Duration: 4t]
*The upper limit for M.Atk is 150%.

Evade Boon Level 2 3 MP Raise target's evasion by 30%.

[Single-target][Duration: 4t]
*The upper limit for evasion is 150%.

Elemental Ward Level 2 3 MP Erects a barrier around the target that halves damage caused by your chosen element. (Choose an element after selecting this ability.)

[Single-target][Duration: 4t]
Duration cannot be extended by spellcraft.

Speed Boon Level 4 12 MP Raise target's speed by 30%.

[Single-target][Duration: 4t]
*The upper limit for speed is 150%.

Magic Mirror Level 4 12 MP Erect a barrier around the target that reflects white magic, black magic, time magic, spirit magic, holy magic, and astral magic.

[Single-target][Duration: 4t]
*Duration cannot be increased by spellcraft.
*Good Measure will double duration.
Erecting another barrier will cancel the one currently in effect.

Physical Ward Level 5 8 MP Raise target's P.Def by 30%.

[Single-target][Duration: 4t]
*The upper limit for P.Def is 150%.

Mystic Ward Level 5 8 MP Raise target's M.Def by 30%.

[Single-target][Duration: 4t]
*The upper limit for M.Def is 150%.

Lucky Day Level 7 5 MP Increase target's success rate for all abilities with chance of failure, as well as attempts to inflict status ailments.

[Single-target][Duration: 4t]
*This does not affect abilities with a percentage chance of being triggered.

Elemental Mirror Level 7 12 MP Erect a barrier around the target that reflects physical attacks of the element of you choice. (Choose an element after selecting this ability.)

[Single-target][Duration: 4t]
*Duration cannot be increased by spellcraft.
*Good Measure will double duration.
Erecting another barrier will cancel the one currently in effect.

Elemental Boon Level 8 24 MP Increase the damage by elemental attacks performed by the target to 1.5 times their normal value.

[Single-target][Duration: 5t]
*Duration cannot be increased by spellcraft.

Elemental Barrier Level 8 36 MP Nullify all elemental damage for the target.

[Single-target][Duration: 4t]
*Duration cannot be increased by spellcraft.

Status Barrier Level 11 48 MP Protect the target from all status ailments.

[Single-target][Duration: 4t]
*Duration cannot be increased by spellcraft.

Summoner[]

Ability Level Learned Cost Description
Hresvelgr Level 1 40 MP Deals wind damage to all enemies.

This spell cannot be reflected.
[Base Power: 110][Damage: 2.5x]

Deus Ex Level 1 40 MP Deals lightning damage to all enemies.

This spell cannot be reflected.
[Base Power: 110][Damage: 2.5x]

Ziusudra's Sin Level 2 40 MP Deals water damage to all enemies.

This spell cannot be reflected.
[Base Power: 110][Damage: 2.5x]

Promethean Fire Level 2 40 MP Deals fire damage to all enemies.

This spell cannot be reflected.
[Base Power: 110][Damage: 2.5x]

Giratblulu Level 5 40 MP Deals earth damage to all enemies.

This spell cannot be reflected.
[Base Power: 110][Damage: 2.5x]

Charybdis Level 5 60 MP Lower P.Atk and M.Atk by 50%.

This spell cannot be reflected.
[All enemies][Duration: 4t]
*The lower limit for P.Atk and M.Atk is 75%.

Susano-o Level 9 60 MP Deals dark damage to all enemies.

This spell cannot be reflected.
[Base Power: 110][Damage: 3.0x]

Amaterasu Level 9 60 MP Restore HP of all targets.

Moreover, this spell will damage undead foes.
This spell cannot be reflected.
[Multi-target][Base Power: 300]

Summoning Level 5[]

Ability Level Learned Cost Description
Hresvelgr Level 11 90 MP Raise your speed and evasion to maximum for ten turns. This spell cannot be reflected.

[Self][Duration: 10t]
*The upper limit for speed and evasion is 150%.

Deus Ex Level 11 90 MP Raise your magic attack to maximum for ten turns. This spell cannot be reflected.

[Self][Duration: 10t]
*The upper limit for M.Atk is 150%.

Ziusudra's Sin Level 11 90 MP Raise your M.Def to maximum for ten turns. This spell cannot be reflected.

[Self][Duration: 10t]
*The upper limit for M.Def is 150%.

Promethean Fire Level 11 90 MP Raise your P.Atk to maximum for ten turns. This spell cannot be reflected.

[Self][Duration: 10t]
*The upper limit for P.Atk is 150%.

Giratbulu Level 11 90 MP Raise your P.Def to maximum for ten turns. This spell cannot be reflected.

[Self][Duration: 10t]
*The upper limit for P.Def is 150%.

Charybdis Level 11 90 MP Raise your hit count to maximum for ten turns. This spell cannot be reflected.

[Self][Duration: 10t]
*The upper limit for hit count is 200%.

Susano-o Level 11 90 MP Raise critical hit rate to maximum for ten turns. This spell cannot be reflected.

[Self][Duration: 10t]
*The upper limit for critical rate is 500%.

Amaterasu Level 11 90 MP Raise your recovery magic potency to maximum for ten turns. This spell cannot be reflected.

[Self][Duration: 10t]
*The upper limit for recovery magic is 200%.

Swordmaster[]

Ability Level Learned Cost Description
Nothing Ventured Level 1 - Triggers at start of turn.

If hit by a physical attack during the turn this ability is used, halves the damage you sustain and counterattacks with double the damage of a conventional attack.
Also greatly increases your chance of being targeted by foes.
[Single-target][Damage: 2.0x]

Squeaky Wheel Level 3 1 BP Reduce the target's BP by one. For certain foes, including bosses, the success rate falls to 30%.
Before Swine Level 6 - Triggers at start of turn.

If hit by a magic attack during the turn this ability is used, halves the damage you sustain and counterattacks for three times the damage of a conventional attack.
Also greatly increases your chance of being targeted by foes.
Does not apply to reflected magic damage.
[Single-target][Damage: 3.0x]

The Worm Turns Level 8 - Triggers at start of turn.

If hit by an enemy attack when your HP is below 20% of maximum, counterattack for 7.5 times the damage of a conventional attack.
Also greatly increases your chance of being targeted by foes.
Does not apply to reflected magic damage.
[Single-target][Damage: 7.5x]

Free Lunch Level 10 - Spells you cast will consume no MP for two turns.

[Self][Duration: 2t]

Eye for an Eye Level 11 - Triggers at start of turn.

Whenever one of your allies takes damage, counterattack with a powerful physical attack.
Does not apply to reflected magic damage.
[Single-target][Damage: 4.0x]

Catmancer[]

Ability Level Learned Cost Description
Catmancy Level 1 - Consume cat food items to wield abilities learned from your foes.

(After selecting "Catmancy", select the ability you wish to use.)

Catnap Level 2 - Have a 50% chance of putting each of your enemies to sleep.

[Multi-Target]

Dig Level 4 - Dig for cat food items in battle. The items you find will vary by area.

[Self]

Mislead Level 5 - Lower your chances of being targeted by enemies to the lowest level possible.

[Self]

Cat Mastery Level 8 - Consumes cat food items to wield abilities learned from your foes.

(After selecting "Cat Mastery", select the ability you wish to use.)

Purrfect Stance Level 10 8 MP Raise your P.Def and M.Def to their maximum values.

[Self][Duration: 10t]
*The upper limit for P.Def and M.Def is 150%.

Meow to the Max Level 11 22 MP Increase damage dealt by all catmancy and cat mastery moves to 150%.

[All allies][Duration: 10t]

White Mage[]

Ability Level Learned Cost Description
Cure Level 1 10 MP Restore a small amount of HP to one target.

This spell can be group-cast and will damage undead enemies.
[Base Power: 30]

Aero Level 1 10 MP Deal minor wind damage to one target. This spell can be group-cast.

[Base Power: 20][Damage: 3.0x]

Esuna Level 3 18 MP Cure the status ailments poison, blindness, silence, sleep, paralysis, dread, berserk, confusion, and charm.

[Single-target]

Raise Level 3 18 MP Revive one target from K.O. and restore HP.

Moreover, this spell has a 70% chance to cause death when used on undead enemies.
[Single-target]

Cura Level 4 20 MP Restore a medium amount of HP to one target.

This spell can be group-cast and will damage undead enemies.
[Base Power: 60]

Aerora Level 4 25 MP Deal medium wind damage to one target. This spell can be group-cast.

[Base Power: 55][Damage: 4.0x]

Curada Level 5 30 MP Restore a large amount of HP to one target.

This spell can be group-cast and will damage undead enemies.
[Base Power: 90]

Esunaga Level 5 36 MP Cure the status ailments poison, blindness, silence, sleep, paralysis, dread, berserk, confusion, and charm.

This spell cannot be reflected.
[Multi-target]

Curaga Level 7 40 MP Restore a huge amount of HP to one target.

This spell can be group-cast and will damage undead enemies.
[Base Power: 150]

Aeroga Level 7 45 MP Deal major wind damage to one target. This spell can be group-cast.

[Base Power: 90][Damage: 4.5x]

Arise Level 9 50 MP Revive target from K.O. and restore HP.

Moreover, this spell has a 70% chance to cause death when used on undead enemies.
[Single-target]
*HP recovery is capped at 9,999 HP when not using Bravely Second.

Holy Level 9 80 MP Deal light-based elemental damage to one target.

[Base Power: 110][Damage: 6.0x]

Raise All Level 11 60 MP Revive all targets from K.O. and restore HP.

Moreover, this spell has a 70% chance to cause death when used on undead enemies.
This spell cannot be reflected.

Merchant[]

Ability Level Learned Cost Description
Pay to Play Level 1 - Spend your level times 50 pg to raise the target's critical rate by 300% for four turns.

[Single-target][Duration: 4t]
*The upper limit for critical rate is 500%.

Pharmacy Level 3 - Spend pg to purchase a recovery item and use it on a single target.

(Select the item you wish to use after selecting "Pharmacy.")

Salesman Level 4 - Force an enemy to buy a consumable item from you at 2.4 times its regular selling price. Chance of success varies depending on the item.

[Single-target]

Hedge Risk Level 6 - Halve the damage you suffer for five turns by spending money equal to half the damage.

[Self][Duration: 5t]

Takeover Level 7 - Spend your level times 50 pg to deal damage to one target that is equal to the money you spent.

[Single-target]

BP Drink Level 8 - Purchase a BP recovery item and use it on one target.

*Small BP drink (restores 1 BP): 1,000 pg
*Medium BP drink (restores 2 BP): 10,000 pg
*Large BP drink (restores 3 BP): 100,000 pg

Big Pharma Level 9 - Restore one enemy's HP and make the target pay pg equal to the number of HP recovered.

[Single-target][Base Power: 30]
*The amount of pg obtainable from this ability is capped at 99,999 pg per battle.
*When fighting consecutive battles, this limit resets with each individual battle.

Payoff Level 10 - Spend money to buy off the enemy and end the battle. Note that you will still get the usual pg, experience, JP, and items.

Hawkeye[]

Ability Level Learned Cost Description
Sidewinder Level 1 1 BP Unleash a powerful physical attack on all selected enemies. Selecting fewer enemies will increase damage dealt.

[Selected enemies][Damage: 0.6x-2.0x]

Maverick Level 2 8 MP Unleash a powerful physical attack against the enemy with the lowest HP at the end of the current turn.

[Single-target][Damage: 1.25x]

Warhead Level 3 16 MP Imbue your weapon with the element of your choice, increasing the damage it deals by an amount equal to the spell's power, as augumented by your M.Atk.

*Elements imbued by other abilities and special moves will take precedence over this ability.
[Base Power: 20][Damage: 1.5x]

Condor Level 4 8 MP Enhance your physical attacks so their damage is not mitigated by the Default state, and instead deals 1.5 times normal damage to Defaulting foes.

[Self][Duration: 10t]

Harpoon Level 5 16 MP Enhance your physical attacks to ignore the target's P.Def.

[Self][Duration: 5t]

Sparrow Level 8 8 MP Strike target with a magical attack based on the P.Atk rating of your right-hand weapon.

[Single-target][Base Power: 100][Damage: 4.0x]

Shrike Level 10 16 MP Fire a bullet into the air that will come down to strike your target the following turn.

[Single-target][Damage: 1.5x]
*A maximum of five bullets may be fired at once.

Black Mage[]

Ability Level Learned Cost Description
Fire Level 1 10 Deal minor fire damage to one target. This spell can be group-cast.

[Base Power: 20][Damage: 3.0x]

Blizzard Level 1 10 Deal minor water damage to one target. This spell can be group-cast.

[Base Power: 20][Damage: 3.0x]

Thunder Level 3 10 Deal minor lightning damage to one target. This spell can be group-cast.

[Base Power: 20][Damage: 3.0x]

Aspir Level 3 1 Absorb MP from one target. Note that both the user and target will lose MP if used on an undead enemy.

This spell cannot be reflected.
[Single-target][Base Power: 50][Damage: 0.1x]

Fira Level 4 25 Deal medium fire damage to one target. This spell can be group-cast.

[Base Power: 55][Damage: 3.5x]

Blizzara Level 4 25 Deal medium water damage to one target. This spell can be group-cast.

[Base Power: 55][Damage: 3.5x]

Thundara Level 6 25 Deal medium lightning damage to one target. This spell can be group-cast.

[Base Power: 55][Damage: 3.5x]

Drain Level 6 8 Absorb HP from one target. Note that both user and target will take damage if used on an undead enemy.

This spell cannot be reflected.
[Single-target][Base Power: 25][Damage: 3.0x]

Firaga Level 7 45 Deal major fire damage to one target. This spell can be group-cast.

[Base Power: 90][Damage: 4.5x]

Blizzaga Level 7 45 Deal major water damage to one target. This spell can be group-cast.

[Base Power: 90][Damage: 4.5x]

Thundaga Level 9 45 Deal major lightning damage to one target. This spell can be group-cast.

[Base Power: 90][Damage: 4.5x]

Dark Level 9 80 Deal major dark damage to one target.

[Base Power: 100][Damage: 5.0]

Flare Level 11 80 Deal major fire damage to all targets. This spell can be group-cast.

[Base Power: 120][Damage: 2.75x]

Ranger[]

Ability Level Learned Cost Description
Berserk Level 1 - Enter berserk mode. While in berserk mode, your P.Atk will be increased by 50%, and you will repeatedly perform conventional attacks.

[Self][Duration: 6t]
*The P.Atk bonus provided by berserk will stack with similar bonuses.

Targeting Level 2 1 BP Deal a physical attack that always strikes for critical damage.

[Single-target][Damage: 1.0x]

Bug Slayer Level 3 8 MP Deal 1.5 times the damage of a conventional attack to members of the bug family.

Does not stack with similar bonuses granted by weapons.
[Single-target]

Plant Slayer Level 4 8 MP Deal 1.5 times the damage of a conventional attack to members of the plant family.

Does not stack with similar bonuses granted by weapons.
[Single-target]

Beast Slayer Level 5 8 MP Deal 1.5 times the damage of a conventional attack to members of the beast family.

Does not stack with similar bonuses granted by weapons.
[Single-target]

Aquatic Slayer Level 6 8 MP Deal 1.5 times the damage of a conventional attack to members of the aquatic family.

Does not stack with similar bonuses granted by weapons.
[Single-target]

Dragon Slayer Level 8 8 MP Deal 1.5 times the damage of a conventional attack to members of the dragon family.

Does not stack with similar bonuses granted by weapons.
[Single-target]

Multiburst Level 10 1 BP Unleash four physical attacks that randomly target enemies, dealing 0.6 times the damage of a conventional attack.

Patissier[]

Ability Level Learned Cost Description
Bon Appetit Level 1 - Whip up a variety of confections and feed them to your target to inflict a variety of ailments and enfeeblements.

(You will be prompted to select a confection after choosing this ability.)

Harvest Level 2 - Harvest confectionery ingredients in battle. Items harvested will vary by location.

[Self]

Flambe Level 3 - Unleash a fire attack that damages all foes proportional to each target's current BP.

[All enemies][Base Power: 50][Damage: 0.5x-2.0x]

Decoration Level 4 - Raise target's likelihood of being targeted by the enemy to the highest level possible.

[Single-target][Duration: 10t]

Digestion Level 7 8 MP Removes ghost status and any attribute bonuses.

[Multi-target]

Piestorm Level 11 - Toss four pies at random enemies, with each lowering a different attribute (P.Atk, P.Def, M.Atk, M.Def) by 25%.

[Multi-target (random)][Duration: 4t]
*The lower limit for P.Atk, P.Def, M.Atk, and M.Def are 75% each.

Knight[]

Ability Level Learned Cost Description
Stomp Level 1 - Deal a powerful physical attack. However, your P.Def and M.Def will decrease by 25% for two turns.

[Single-target][Damage: 1.25x]
*The lower limit for P.Def and M.Def is 75%.

Ironclad Level 3 4 MP Start at the beginning of a turn and raise your P.Def to the maximum level for the entire turn.

[Self][Duration: 1t]
*The upper limit for P.Def is 150%.

Shield Strike Level 6 6 MP Deal the same damage as a conventional attack and for two turns, raise P.Def by 25%. Available only when equipping a shield.

[Single-target][Damage: 1.0x][Duration: 2t]
*The upper limit for P.Def is 150%.

Full Cover Level 7 - Triggers at the beginning of a turn. During the entire turn this is used, when the specified ally takes a single-target physical attack, you will take the hit instead, but only suffer half the damage.

[Single-target][Duration: 1t]

Super Charge Level 10 1 BP Strike with a physical attack that converts double your P.Def into attack power.

[Single-target][Damage: 1.0x]

Iron Wall Level 11 - Triggers at the beginning of a turn.

During the entire turn this is used, when any ally takes a single-target physical attack, you will take the hit instead, but only suffer half the damage.
[All allies][Duration: 1t]

Ninja[]

Ability Level Learned Cost Description
Shippujinrai Level 1 16 MP Deal a swift attack at the start of the turn.

[Single-target][Damage: 1.0x]

Shunshin Level 3 - Raise evasion to maximum for six turns.

[Self][Duration: 6t]
*The upper limit for evasion is 150%.

Utusemi Level 6 - Evade a physical attack one time.

[Self]

Ikkikasei Level 8 16 MP Raise hit count by 100% for that turn only.

[Self][Duration: 1t]
*The upper limit for hit count is 200%.

Kairai Level 9 - Triggers at the beginning of a turn.

For that turn only, the target of enemy single-target attacks will be switched to the ally you select.
[Single-target][Duration: 1t]

Impermanence Level 11 32 MP Reverse the effect of all attribute bonuses and penalties. If this ability is used again while already in effect, the duration will be overwritten.

[Multi-target][Duration: 4t]
*Bonuses from special move music, berserk, and fencer stances will not be affected.
*The upper and lower limits for attributes are 150% and 75%, respectively.

Monk[]

Ability Level Learned Cost Description
Strong Strike Level 1 - Deal a powerful physical attack with a 50% chance of missing your target.

[Single-target][Damage: 2.0x]

Inner Alchemy Level 3 4 MP Cure yourself of the status ailments poison, blindness, silence, dread, and confusion.

[Self]

Invigorate Level 4 - Raise your P.Atk by 25% for two turns. However, there is a 25% chance of failure, in which case you will take damage equal to 20% of your maximum HP.

[Self][Duration: 2t]
*The upper limit for P.Atk is 150%.

Hidden Dragon Level 6 - Deliver a powerful physical attack that always comes at the end of a turn.

[Single-target][Damage: 1.25x]

Qigong Wave Level 7 9 MP Deal a powerful physical attack whose damage is not mitigated by the Default state.

[Single-target][Damage: 1.25x]

Pressure Point Level 8 1 BP Deal a powerful physical attack that ignores the target's P.Def.

[Single-target][Damage: 2.0x]

Phoenix Flight Level 9 HP Reduce your HP to 1 and convert the amount of HP sacrificed into damage applied to a single enemy.

*Damage is capped at 99,999 when not using Bravely Second.

Crouching Tiger Level 11 1 BP per ally Reduce all allies' BP by 1 and deal a crushing physical attack.

[All enemies][Damage: 4.0x]

Valkyrie[]

Ability Level Learned Cost Description
Crescent Moon Level 1 1 BP Unleash a physical attack on all enemies that deals the same damage as a conventional attack.

[All enemies][Damage: 1.0x]

Jump Level 2 1 BP Jump out of the screen at the end of the turn and then come hurtling down on a foe during the next turn. Damage is increased by an additional 50% if a spear is equipped.

[Single-target][Damage: 2.0x]

Land Level 2 - Land is associated with jumping, a failed Jump will return the user to their original position due to the lack of a valid target.
Spirit Barrier Level 4 10 MP Become impervious to damage for ten turns by sacrificing MP equal to 10% of the damage you have suffered.

[Self][Duration: 10t]

Soul Crush Level 6 16 MP Reduce one enemy's MP by one-tenth the damage dealt by a conventional attack.

[Single-target][Damage: 0.1x]

High Jump Level 8 2 BP Jump off the screen and come hurtling down the next turn to deal three times the damage of a conventional attack. Damage is increased by an additional 50% if a spear is equipped.

[Single-target][Damage: 3.0x]

Super Jump Level 10 3 BP Jump off the screen and then come hurtling down two turns later to deal double the damage of a conventional attack to all enemies. Damage is increased by an additional 50% if a spear is equipped.

[All enemies][Damage: 2.0x]

Pirate[]

Ability Level Learned Cost Description
Double Damage Level 1 50 MP Deal two times the damage of a conventional attack to one target.

[Single-target][Damage: 2.0x]

Provoke Level 2 - Raise your chances of being targeted by enemies to the highest level possible.

[Self]

Shell Split Level 3 9 MP Deal the same damage as a conventional attack to one target, and for four turns, lower the target's P.Def by 25%.

[Single-target][Damage: 1.0x][Duration: 4t]
*The lower limit for P.Def is 75%.

Scale Strip Level 4 9 MP Deal the same damage as a conventional attack to one target, and for four turns, lower the target's M.Def by 25%.

[Single-target][Damage: 1.0x][Duration: 4t]
*The lower limit for M.Def is 75%.

Shin Smash Level 5 9 MP Deal the same damage as a conventional attack to one target, and for four turns, lower the target's speed by 25%.

[Single-target][Damage: 1.0x][Duration: 4t]
*The lower limit for speed is 75%.

Defang Level 7 9 MP Deal the same damage as a conventional attack to one target, and for four turns, lower the target's P.Atk by 25%.

[Single-target][Damage: 1.0x][Duration: 4t]
*The lower limit for P.Atk is 75%.

Skull Bash Level 8 9 MP Deal the same damage as a conventional attack to one target, and for four turns, lower the target's M.Atk by 25%.

[Single-target][Damage: 1.0x][Duration: 4t]
*The lower limit for M.Atk is 75%.

Amped Strike Level 10 150 MP Deal four times the damage of a conventional attack to one target.

[Single-target][Damage: 4.0x]

Performer[]

Ability Level Learned Cost Description
Love Power Level 1 30 MP Raise all targets' P.Atk by 20%.

[Multi-target][Duration: 4t]
*The upper limit for P.Atk is 150%.

One More for You Level 2 26 MP Raise target's BP by one. Cannot target self.

[Single-target]

Got Your Back Level 3 24 MP Raise all targets' P.Def by 20%.

[Multi-target][Duration: 4t]
*The upper limit for P.Def is 150%.

Key to Your Heart Level 5 24 MP Raise all targets' M.Def by 20%.

[Multi-target][Duration: 4t]
*The upper limit for M.Def is 150%.

Little Devil Level 6 24 MP Raise all targets' M.Atk by 20%.

[Multi-target][Duration: 4t]
*The upper limit for M.Atk is 150%.

Zero Sum Level 8 30 MP Reduce BP to zero for all targets who have one or more BP.

[Multi-target]

My Hero Level 9 2 BP Raise all allies' BP by 1.

[All allies]

Hearts♥On♥Fire Level 10 45 MP Raise all targets' P.Atk and M.Atk by 25% each.

[Multi-target][Duration: 5t]
*The upper limit for P.Atk and M.Atk is 150%.

The Grand Ship Level 11 45 MP Raise all targets' P.Def and M.Def by 25% each.

[Multi-target][Duration: 5t]
*The upper limit for both P.Def and M.Def is 150%.

Exorcist[]

Ability Level Learned Cost Description
Undo HP Level 1 20 MP Revert the target's HP to its value at the beginning of the previous turn. Note that this can also revive the target from K.O.

[Single-target]

Undo Action Level 2 16 MP A single enemy action performed against the target will be reverted.

[Single-target (ally)]

Purgation Level 4 8 MP Cancel the support effects regen, stop, and reraise, as well as those that nullify status ailments, raise/lower stats, abate/nullify elements or make targets weaker to them.
Undo MP Level 5 1 BP Revert the target's MP to its value at the beginning of the previous turn.

[Single-target]

Undo BP Level 6 3 BP Revert the target's BP to its value at the beginning of the previous turn.

[Single-target]
*Does not affect bosses and other unique foes.

Eradication Level 8 32 MP Have a 33% chance of slaying all enemies outright. Chance of success is unaffected by death resistance, intelligence, or mind.

Time Mage[]

Ability Level Learned Cost Description
Haste Level 1 8 MP Raise one target's speed by 50% for four turns.

[Single-target][Duration: 4t]
*The upper limit for speed is 150%.

Quake Level 1 5 MP Deal minor earth damage to one target. This spell can be group-cast.

[Base Power: 20][Damage: 3.0x]

Regen Level 3 5 MP Restore 3% of HP to one target at the end of each turn.

Moreover, this spell causes damage to undead enemies.
[Single-target]
*Effect does not wear off with time.

Quick Level 3 20 MP Raise one target's hit count by 50% for four turns.

[Single-target][Duration: 4t]
*The upper limit for hit count is 200%.

Quara Level 5 15 MP Deal medium earth damage to one target. This spell can be group-cast.

[Base Power: 55][Damage: 4.0x]

Gravity Level 5 12 MP Has a 50% chance to deal damage equal to half of maximum HP to one target.

[Single-target]
*Bosses and other unique enemies will be unaffected by this spell.

Comet Level 7 25 MP Unleash a non-elemental attack up to four times on one target.

The accuracy of each strike is 50%.
This spell cannot be reflected.
[Single-target][Base Power: 30][damage: 4.0x]

Hastega Level 7 32 MP Raise all allies' speed by 50% for four turns.

This spell cannot be reflected.
*The upper limit for speed is 150%.

Stop Level 8 10 MP Has a 75% chance to place the target in the stop state.

[Single-target]

Quaga Level 8 45 MP Deal major earth damage to one target. This spell can be group-cast.

[Base Power: 90][Damage: 5.0x]

Reraise Level 10 80 MP Enable one ally to automatically recover from a K.O. state.

[Single-target]

Meteor Level 10 99 MP Deal four non-elemental attacks against randomly selected enemies.

This spell cannot be reflected.
[Base Power: 110][Damage: 2.0x]

Quickga Level 11 40 MP Raise hit count by 100%.

This spell cannot be reflected.
[Multi-target][Duration: 5t]
*The upper limit for hit count is 200%.

Dark Knight[]

Ability Level Learned Cost Description
Dark Bane Level 1 - Sacrifice 20% of your maximum HP to unleash a dark-based physical attack.

[Single-target][Damage: 1.25x]

Minus Strike Level 5 16 MP Damage one target by an amount equal to the number of HP you have lost.

[Single-target]
*Damage is capped at 9,999 when not using Bravely Second.

Black Bane Level 6 - Sacrifice 30% of your maximum HP to unleash a dark-based physical attack on all foes.

[All enemies][Damage: 1.5x]

Absorb Magic Level 7 - Triggers at the start of the turn.

Nullify damage from magic attacks during that turn and restore your MP by the amount of MP used to attack you.
[Self][Duration: 1t]
*Certain spells cannot be absorbed.

Dark Nebula Level 8 - Sacrifice 20% of your maximum HP to unleash a dark-based physical attack on all allies and enemies that deals four times the damage of a conventional attack.

[All combatants][Damage: 4.0x]

Life or Death Level 9 - Your P.Atk, M.Atk, P.Def, and M.Def each rise 50%, but you suffer doom status.

[Self][Duration: 5t]
*The upper limit for P.Atk, M.Atk, P.Def, and M.Def is 150%.

Rage Level 10 2 BP Unleash Dark Bane against random targets up to five times, or until your HP falls to 1.

[Multi-target (random)]

Funeral Pyre Level 11 - Sacrifice 30% of your maximum HP to unleash a dark-based physical attack that deals more damage the lower your target's BP.

[Single-target][Damage: 1.25x-6.25x]

Guardian[]

Ability Level Learned Cost Description
Possession Level 1 - Transfer your P.Atk, M.Atk, HP, MP, and soul power and take control of your target. Maximum HP, MP, and soul power will also be increased.

While possessing another target, you will be unable to perform any actions.
[Single-target][Duration: 6t]
*Will lead to game over if all other party members are K.O.'ed or ghosted.
*Possession will clear a number of statuses.

Soul Smash Level 2 - Consume 20% soul power to unleash a powerful physical attack on the target.

[Single-target][Base Power: 50][Damage: 1.5x]

Soul Master Level 4 - Consume 50% soul power to unleash a powerful physical attack on all targets.

[Multi-target][Base Power: 50][Damage: 1.5x]

Soul Link Level 7 16 MP Use the soul power of the target instead of your own to perform abilities that consume soul power. Furthermore, the target will gain soul power with every attack sustained.

[Single-target]

Soul Mirror Level 8 36 MP Erect a barrier around the target that reflects physical attacks.

[Single-target][Duration: 3t]
*Erecting a new barrier will cancel the old one.

Possessed Level 9 8 MP Transfer target's P.Atk, M.Atk, HP, MP, and soul power to you and prevent that target from performing actions.

If used against an enemy, will K.O. target.
[Single-target][Duration: 6t]
*Will lead to game over if all other party members are K.O.'ed or ghosted.
*Possession will clear a number of statuses.

Soul Cannon Level 10 - Consume 100% soul power to unleash a powerful physical attack on the target.

[Single-target][Base Power: 50][Damage: 8.0x]

Kaiser[]

Ability Level Learned Cost Description
Blinding Light Level 1 1 BP Deal damage to all enemies equal to one half your current HP.

[All enemies]
*Damage is capped at 9,999 unless in Bravely Second mode.

Sonnenblume Level 2 16 MP Initiative will be reversed, with the slowest combatants acting first.

Abilities that trigger at the beginning or end of turn will also be reversed.
[All combatants][Duration: 5t]

Spring Awakening Level 4 24 MP All combatants will be healed at the end of each turn, up to a maximum of 9,999 HP per party.

[All combatants][Duration: 5t]

Westwind Level 5 16 MP P.Def and M.Def values will be switched for all allies and enemies.

[All combatants][Duration: 5t]

Winter Storm Level 6 16 MP Nullify HP, MP, and BP recovery for all enemies and allies.

[All combatants][Duration: 3t]

Noble Eagle Level 7 16 MP Increase P.Atk and M.Atk for enemies and allies to 200%.

[All combatants][Duration: 5t]

Overlord Level 11 24 MP All attacks will hit for critical damage.

[All combatants][Duration: 5t]
*No effect on attacks that normally cannot hit critically.

Templar[]

Ability Level Learned Cost Description
Rampart Level 1 2 BP Form a shield around yourself and allies that prevents one physical attack.

[All Allies]

Giant Slayer Level 2 1 BP A physical attack that does more damage the higher your target's BP.

[Single-target][Damage: 2.0x-6.0x]

Radiant Blast Level 4 40 MP Unleash a light-based physical attack that ignores Default's damage reduction effect.

[Single-target][Damage: 1.75x]

Desperation Level 6 - Attack by adding the value of your P.Def to your P.Atk. However, your P.Def will be reduced to its minimum for that turn. The damage dealt by this attack will not be mitigated by physical defense.

[Single-target][Damage: 1.0x]
*The lower limit for P.Def is 75%.

Heaven's Gate Level 10 3 BP Unleash a light attack that strikes random enemies and deals damage proportional to your BP.

[Multi-target (random)][Damage: 0.05x]
*Hit count and damage vary with user's BP. (1 to 99 hits)

Yokai[]

Ability Level Learned Cost Description
Lust Level 1 20 MP Has a 50% chance to inflict charm all targets.

[All enemies]

Thundaja Level 1 99 MP Unleash a lightning-based magic attack to deal a tremendous amount of damage to all enemies. This spell cannot be reflected.

[Multi-target][Base Power: 120][Damage: 3.6x]

Gluttony Level 3 20 MP All allies enter gluttony state.

Damage will be converted to HP recovery, but exceeding maximum HP will result in K.O.
[All allies][Duration: 6t]
*HP recovery will occur even with Winter Storm in effect.

Acid Breath Level 3 2 BP Attack all foes with a physical attack that lowers P.Def and M.Def by 75% if it connects.

[All enemies][Damage: 2.0x][Duration: 4t]

Avarice Level 4 3 BP Absorb 1 BP from all foes.

[All enemies]
*No effect on bosses and other unique foes.

Blizzaja Level 4 99 MP Unleash a water-based magic attack to deal a tremendous amount of damage to all enemies. This spell cannot be reflected.

[Multi-target][Base Power: 120][Damage: 3.6x]

Sloth Level 5 99 MP Cancel the support effects regen, stop, reflect, reraise, as well as those that nullify status ailments, raise/lower stats, abate/nullify elements or make targets weaker to them and absorb damage, and afflict the target with a weakness to all elements.

[All enemies]

Firaja Level 5 99 MP Unleash a fire-based magic attack to deal a tremendous amount of damage to all enemies. This spell cannot be reflected.

[Multi-target][Base Power: 120][Damage: 3.6x]

Wrath Level 6 20 MP Have a 75% chance of making all targets go berserk.

[All enemies]

Three Blades Level 6 2 BP Unleash an attack on all foes that has a 50% chance of doing damage to one-half of all the target's max HP.

[All enemies]
*No effect on bosses and other special foes.

Envy Level 8 99 MP Cancel the support effects regen, stop, reflect, reraise, as well as those that nullify status ailments, raise/lower stats, abate/nullify elements or make targets weaker to them and absorb damage, and lower all target's P.Atk, P.Def, M.Atk, and M.Def by 25% each.

[All enemies]
[Duration: 4t]

Consume Life Level 8 2 BP Unleash four attacks against random foes, with each successful hit having a 50% chance of killing the target outright.

[Multi-target (random)][Damage: 1.0x]

Pride Level 9 99 MP Cancel the support effects regen, stop, reflect, reraise, as well as those that nullify status ailments, raise/lower stats, abate/nullify elements or make targets weaker to them and absorb damage, and meanwhile raise your own P.Atk, P.Def, M.Atk, and M.Def by 25% each.

[All enemies, self]
[Duration: 4t]

Aeroja Level 9 99 MP Unleash a wind-based magic attack to deal a tremendous amount of damage to all enemies. This spell cannot be reflected.

[Multi-target][Base Power: 120][Damage: 3.6x]

Disguise Level 11 8 MP Assume the job of your chosen target, including access to all job commands.

You may use Reveal Self at any time to exit this state.
While disguised, you will be unable to move when Bravely Second is in effect.
[Self]

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