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The following is a list of all elements in Bravely Second: End Layer.

Fire[]

Game Element Type Effect
Fire Black Magic Minor fire damage (group-casting allowed).
Fira Black Magic Medium fire damage (group-casting allowed).
Firaga Black Magic Major fire damage (group-casting allowed).
Flare Black Magic Deals massive fire to all targets.
Flaming Fondant Bon Appétit Make a single target susceptible to fire-based attacks.
Flambé Patissier ability Unleash a fire attack that damages all foes proportional to each target's current BP.
Book Burning Catmancy Fire-based attack on all targets that inflicts silence.
Promethean Fire Summoning Deal fire damage to all enemies.
Heat Spirit Magic Minor fire damage to all enemies.
Firaja Diabolism A fire-based magic attack on all enemies.
Flametongue Weapon Weapon attacks deal fire damage.
Flare Hatchet Weapon Weapon attacks deal fire damage.
Rod of Fire Weapon Fire attacks deal 10% more damage.
Icefire Shield Shield Nullifies fire and water elemental damage.
Flame Robe Shield Halves all fire-based damage sustained by the wearer.
Flame Charm Accessory Halves fire damage.
Bomb Fragment Item Attacks all enemies with fire, dealing 500 damage to each foe. This item is unaffected by magical barriers.
Bomb Arm Item Attacks all enemies with fire, dealing 1,500 damage to each foe. This item is unaffected by magical barriers.

Water[]

Game Element Type Effect
Blizzard Black Magic Minor water damage (group-casting allowed)
Blizzara Black Magic Medium water damage (group-casting allowed)
Blizzaga Black Magic Major water damage (group-casting allowed)
Spray Catmancy Water-based attack on a single target that pierces Default.
Ice Cream Cake Bon Appétit Make a single target susceptible to water-based attacks.
Frost Spirit Magic Minor water damage to all enemies.
Blizzaja Diabolism Add minor water damage to weapon for 10 turns.
Ziusudra's Sin Summoning A water-based magic attack on all enemies.
Ice Brand Weapon Inflicts water elemental damage when attacking physically.
Rod of Ice Weapon Water attacks deal 10% more damage.
Samidare Weapon Weapon deals water-based damage.
Serpentis Weapon Weapon deals water-based damage.
Icefire Shield Shield Nullifies fire and water elemental damage.
Tricorne Armor Halves all water-based damage sustained by the wearer.
Viking Coat Armor Halves all water-based damage sustained by the wearer.
Ice Charm Accessory Resist water when equipped.
Antarctic Wind Item Deals moderate water damage to all enemies (or allies).
Arctic Wind Item Deals major water damage to all enemies (or allies).

Lightning[]

Game Element Type Effect
Thunder Black Magic Minor lightning damage (group-casting allowed).
Thundara Black Magic Medium lightning damage (group-casting allowed).
Thundaga Black Magic Major lightning damage (group-casting allowed).
Electrolysis Cat Mastery A lightning-based multi-target attack that causes weakness to fire.
Lightning Spirit Magic Minor lightning damage to all enemies.
Thundaja Diabolism A lightning-based magic attack on all enemies.
Thunder Tart Bon Appétit Make a single target susceptible to lightning-based attacks.
Deus Ex Summoning Deal lightning damage to all enemies.
Trident Weapon Weapon deals lightning damage.
Donnerschlag Weapon Weapon deals lightning damage.
Ogre's Club Weapon Weapon deals lightning damage.
Raikiri Weapon Weapon deals lightning damage, and nullifies lightning-based damage taken by the wielder.
Ogre's Club Weapon Lightning attacks deal 10% more damage.
Vajra Weapon Lightning attacks deal 20% more damage.
Lambent Hat Armor Lightning attacks deal 25% more damage.
Thunder Charm Accessory Halves lightning damage.
Zeus's Wrath Item Attacks all enemies with lightning, dealing 500 damage to each foe. This item is unaffected by magical barriers.
Pantheon's Wrath Item Attacks all enemies with lightning, dealing 1,500 damage to each foe. This item is unaffected by magical barriers.

Earth[]

Game Element Type Effect
Quake Time Magic Minor earth damage (group-casting allowed).
Quara Time Magic Medium earth damage (group-casting allowed).
Quaga Time Magic Major earth damage (group-casting allowed).
Girtablulu Summoning Deal earth damage to all enemies.
Soil Spirit Magic Minor earth damage to all enemies.
Soil Spicecake Bon Appétit Make a single target susceptible to earth-based attacks.
Rock Storm Catmancy Earth-based attack on all targets.
Earthbreaker Weapon Weapon attacks deal earth damage.
Ama-no-Sakahoko Weapon Strengthens earth attacks.
Gaia Gear Armor Strengthens earth attacks.
Earth Charm Accessory Halves earth damage.
Earth Drum Item Deals moderate earth damage to all enemies (or allies).
Earth Mallet Item Deals major earth damage to all enemies (or allies).

Wind[]

Game Element Type Effect
Aero White Magic Minor wind damage (group-casting allowed).
Aerora White Magic Medium wind damage (group-casting allowed).
Aeroga White Magic Major wind damage (group-casting allowed).
Gusty Genoise Bon Appétit Make a single target susceptible to wind-based attacks.
Tornado Spirit Magic Minor wind damage to all enemies.
Sonic Boom Catmancy Wind-based single-target attack that pierces P.Def.
Aeroja Diabolism A wind-based magic attack on all enemies.
Hresvelgr Summoning Deal wind damage to all enemies.
Gale Staff Weapon Increases the wielder's mind by 5. Wind-based attacks deal 20% more damage.
Air Knife Weapon Weapon attacks deal wind-based damage.
Wind Charm Accessory Halves wind damage.
Tengu Yawn Item Attacks all enemies with wind, dealing 500 damage to each foe. This item is unaffected by magical barriers.
Tengu Sneeze Item Attacks all enemies with wind, dealing 1,500 damage to each foe. This item is unaffected by magical barriers.

Light[]

Game Element Type Effect
Holy White Magic Major light damage to one target.
Shining Spirit Magic Minor light damage to all enemies.
Bright Blondie Bon Appétit Make a single target susceptible to light-based attacks.
Stardust Catmancy Light-based attack on all targets.
Radiant Blast Holy Arts Unleash a light-based physical attack on one target that ignores Default's damage reduction effect and deals 1.5 times the damage of a conventional attack.
Heaven's Gate Holy Arts Unleash a light attack that strikes random enemies and deals damage proportional to your BP.
Excalibur Weapon Inflicts light damage when attacking physically.
Excalibur II Weapon Deal light-based magic damage to all targets. Potency of magic is determined by M.ATK.
Holy Lance Weapon Inflicts light damage when attacking physically.
Divine Fists Weapon Light attacks deal 10% more damage.
Lustrous Shield Shield Grants the wearer immunity to Light.
Luminous Robe Armor Strengthens light attacks.
Caravan Coat Armor Halves all light-based damage sustained by the wearer.
Light Charm Accessory Halves light damage.

Dark[]

Game Element Type Effect
Shadow Spirit Magic Minor dark damage to all enemies.
Susano-o Summoning Deal dark damage to all enemies.
Dark Bane Dark Arts Sacrifice 20% of your maximum HP to unleash a dark physical attack on one target that deals 1.25 times the damage of a conventional attack.
Black Bane Dark Arts Sacrifice 30% of your maximum HP to unleash a dark physical attack on all enemies that deals 1.5 times the damage of a conventional attack.
Dark Nebula Dark Arts Sacrifice 20% of your maximum HP to unleash a dark physical attack on all allies and enemies that deals four times the damage of a conventional attack.
Dark Black Magic Deal major dark damage to one target.
Funeral Pyre Dark Arts Sacrifice 30% of your maximum HP to unleash a dark-based physical attack that deals more damage the lower your target's BP.
Demon's Rod Weapon Dark attacks deal 10% more damage.
Demon's Staff Weapon Inflicts dark damage when attacking physically.
Hadean Claws Weapon Inflicts dark damage when attacking physically.
Dark Shield Shield Grants the wearer immunity to Dark.
Dark Charm Accessory Halves dark damage.

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