Boosts stats by harnessing the power of summoned beasts!
D's Journal job description.
Conjurers offer magical support by harnessing the power of summons to boost stats.
Official site's description
The Conjurer is a job in Bravely Default. It is obtained by defeating Sage Yulyana, the creator of the Asterisks, at Yulyana Woods Needleworks, at the end of a sub-scenario that takes place in Chapter 6.
The Conjurer has no deficiencies in stats, but still excels in MP and Intelligence followed by Mind, thus they are capable of dishing out massive damage with each conjuration. They perform very well with all manner of weapons, but lack heavily in defensive equipment.
Appearance[]
Proficiency[]
Stats[]
HP | MP | STR | INT | DEX | VIT | MND | AGI |
---|---|---|---|---|---|---|---|
C | S | C | S | C | C | B | C |
Equipment[]
Swords | Axes | Spears | Rods | Staves | Daggers | Bows | Katanas | Knuckles | Shields | Helms | Armor |
---|---|---|---|---|---|---|---|---|---|---|---|
A | A | A | A | A | A | A | A | A | E | E | E |
Abilities[]
The Conjurer's Specialty is Post-Battle MP. Its Job Command is Invocation.
Ability | Job Level | Cost | Description |
---|---|---|---|
Invocation Lv.1 | 1 | 90 MP | Enables the use of level 1 invocation: Girtablulu. |
Steady MP Recover | 2 | 1 slot | Recover 30 MP at the end of each turn. |
Invocation Lv.2 | 3 | 90 MP | Enables the use of level 2 invocation: Hresvelgr. Note that this cannot be used without finding the appropriate summon. |
Critical MP Recover | 4 | 1 slot | Recover 200 MP when your HP falls below 20%. |
Invocation Lv.3 | 5 | 90 MP | Enables the use of level 3 invocation: Ziusudra's Sin. Note that this cannot be used without finding the appropriate summon. |
Save SM MP | 6 | 2 slots | Lower the MP cost of summon magic by 25%. |
Post-Battle MP | 7 | 2 slots | Recover 25% of your maximum MP at the end of a battle. |
Invocation Lv.4 | 8 | 90 MP | Enables the use of level 4 invocation: Promethean Fire. Note that this cannot be used without finding the appropriate summon. |
Obliterate | 9 | 4 slots | Cause instant death at the start of battle to targets twenty or more levels lower than you. Note that you will still get the usual pg, experience, JP, and items at the end of the battle. This will not work on certain enemies such as bosses. |
Invocation Lv.5 | 10 | 90 MP | Enables the use of level 5 invocation: Deus Ex. Note that this cannot be used without finding the appropriate summon. |
Max Summoning | 11 | 3 slots | MP cost of summon magic doubles, but it also does 1.5 times more damage. This can be set at the same time as Summoning Amp. |
MP 30% Up | 12 | 3 slots | Raise maximum MP by 30%. |
Invocation Lv.6 | 13 | 90 MP | Enables the use of level 6 invocation: Susano-o. Note that this cannot be used without finding the appropriate summon. |
Experience Up | 14 | 1 slot | Gain x1.5 more EXP from battles. |
Gallery[]
Etymology[]
The Summoner and Conjurer asterisks reference the Evoker and Summoner jobs from Final Fantasy III. The Summoner focuses on the use of summons with their default functions, similar to the Evoker. The Conjurer allows for the use of summons with a more powerful effect, similar to the Summoner. In addition, both the Summoner of Final Fantasy III and Conjurer of Bravely Default share the same Japanese name: "Spirit World Illusionist" (魔界幻士, Makai Genshi?).