The Ranger class is primarily combat-oriented, and focuses on taking advantage of enemy weaknesses. Rangers have a high aptitude for bows, and are known for their strength, dexterity, and agility. Their abilities allow them to increase the accuracy of their hits. In addition, they can use abilities which affect different families of enemies. However, they have no ability which specifically affects humanoid enemies. Rangers typically do not use magic, and thus have little aptitude for it.
Calling back to the wilds they tame, Rangers have animal furs and themes as part of their dress, the males getting a wolf mask and tail and females receiving a rabbit mask and fox tail. The long tails trail the ground and serve as a quiver for the Ranger's arrows. The female variants of the outfit have a black tube top underneath the jacket and anklets with no shoes.
Tiz wears an indigo fur jacket, a black kilt, tall black boots with lacings on the sides, and his mask and tail are grey and black. Ringabel's jacket is moss green while his kilt, mask, and tail are colored teal, and he wears brown cowboy boots. Agnès's furs are different shades of pink and fuchsia, while Edea's jacket is yellow-green and her tail and mask are purple, effectively wearing the same colors as Artemia.
Proficiency[]
Stats[]
HP
MP
STR
INT
DEX
VIT
MND
AGI
C
C
B
D
B
C
D
B
Equipment[]
Swords
Axes
Spears
Rods
Staves
Daggers
Bows
Katanas
Knuckles
Shields
Helms
Armor
D
E
D
D
D
S
S
D
D
E
E
E
Abilities[]
The Ranger's Specialty is Hawkeye. Its Job Command is Hunting.
Ability
Job Level
Cost
Description
Targeting
1
12 MP
Deal 1.25 times the damage of a conventional attack.
Bug Slayer
2
8 MP
Deal 1.5 times the damage of a conventional attack to members of the bug family.
Plant Slayer
3
8 MP
Deal 1.5 times the damage of a conventional attack to members of the plant family.
Beast Slayer
4
8 MP
Deal 1.5 times the damage of a conventional attack to members of the beast family.
Paralyze Immunity
5
1 slot
Confer immunity to paralysis during battles.
Aerial Slayer
6
8 MP
Deal 1.5 times the damage of a conventional attack to members of the aerial family.
Aquatic Slayer
7
8 MP
Deal 1.5 times the damage of a conventional attack to members of the aquatic family.
Bow Lore
8
1 slot
Raise arms aptitude for bows to S.
Dragon Slayer
9
8 MP
Deal 1.5 times the damage of a conventional attack to members of the dragonkind family.
Undead Slayer
10
8 MP
Deal 1.5 times the damage of a conventional attack to members of the undead family.
Demon Slayer
11
8 MP
Deal 1.5 times the damage of a conventional attack to members of the demonkind family.
Hawkeye
12
1 slot
Raise accuracy by 100%.
Precision
13
2 slots
When all conventional attacks hit, damage will rise according to the number of attacks. Specifically, damage is increased by 3% for each attack.
Multiburst
14
1 BP
Unleash four physical attacks that randomly target enemies, dealing 0.6 times the damage of a conventional attack.
White Magic - White Magic Lv.1 - M.Defense 10% Up - White Magic Lv.2 - Staff Lore - Self-Healing - White Magic Lv.3 - Abate Water - Angelic Ward - White Magic Lv.4 - M.Defense 30% Up - White Magic Lv.5 - Epic Group-Cast - White Magic Lv.6 - Conservation of Life
Black Magic - Black Magic Lv.1 - Rod Lore - Black Magic Lv.2 - Abate Fire - Damage Dispersion - Silence Immunity - Black Magic Lv.3 - Black Resonance - Black Magic Lv.4 - M.Attack 20% Up - Black Magic Lv.5 - Pierce M.Defense - Black Magic Lv.6 - Group-Cast All
Time Magic Time Magic Lv.1 - M.Attack 10% Up - Slow Parry - Time Magic Lv.2 - Time Slip - Time Magic Lv.3 - Stop Immunity - Time Magic Lv.4 - Save TM MP - Time Magic Lv.5 - Slow World - Time Magic Lv.6 - M.Attack 30% Up - Hasten World
B/W Magic Lv.1 - MP 20% Up - B/W Magic Lv.2 - Turn Tables - MP Free in a Pinch - B/W Magic Lv.3 - Adrenaline - Save Magic MP - BP Recovery - B/W Magic Lv.4 - Revenge - Revival - An Eye for an Eye - In the Red
Singing - Love Power - Love Rush - One More for You - Got Your Back - Key to Your Heart - Support Amp - Little Devil - Catch Me - Buff Up - Prolong Support - Charm Immunity - Save Singing MP - Zero Sum - My Hero
Ritualism - Corpse - Black Magic Amp - Exterminate - Absorb M. Damage - Twilight - Save BM MP - Sacrifice - Zero - Convergence - Annihilation - Status Ailment Amp - Iniquity - Max Black Magic - Interment
Dark Arts - Dark Bane - Abate Dark - Adversity - Demon Master - See You in Hell - Minus Strike - Helm Lore - Black Bane - Gloom - Absorb Magic - Dark Nebula - P.Attack 30% Up - Life or Death - Rage