Shieldmasters, as the name suggests, keep allies safe from harm with protective techniques and equipment.
In-game description.
Stats[]
| Stat | Rank | Stat | Rank |
|---|---|---|---|
| HP | S | MP | C |
| Physical Attack | C | Magical Attack | D |
| Physical Defence | S | Magical Defence | S |
| Restorative Power | B | Speed | C |
| Weight | S | Chance of Being Targeted | A |
| Aim | A | Evasion | E |
| Critical Chance | B |
Equipment[]
| Daggers | Swords | Axes | Spears | Bows | Staves | Shield |
|---|---|---|---|---|---|---|
| C | C | B | B | D | D | S |
Abilities[]
Specialities[]
| Name | Level | Description |
|---|---|---|
| Protect Ally | 1 | The user will step in to take damage in place of allies who are close to death, automatically adopting the Default stance in the process. Certain status ailments may render this ability ineffective. |
| Chivalrous Spirit | 12 | Performing Protect Ally, Bodyguard or Defender of the People restores a little MP, and grants the user an additional BP. |
Abilities[]
Shieldmaster's Fixed commands is Shieldcraft.
| Name | Level | Type | Cost | Description |
|---|---|---|---|---|
| Bodyguard | 1 | Command | - | The user will step in to take damage in place of a selected ally, automatically adopting the Default stance in the process. |
| Dual Shields | 2 | Support | 1 Slot | Allows a shield to be equipped in each hand. Doing so increases aim by 100%. |
| Blinding Flash | 3 | Command | 14 MP | Attempt to blind all targets. |
| The Courage to Resist | 4 | Support | 1 Slot | Defaulting does not increase BP, but does nullify all status ailments except slow, stop and doom. |
| Crushed Ice | 5 | Command | 44 MP | Perform a physical attack that's extremely effective on frozen targets. |
| Reprisal | 6 | Command | 40 MP | For five turns, 50% of any damage received by the user will also be inflicted on the attacker. |
| Defender of the People | 7 | Command | - | Take up to three attacks in place of allies before the user's next turn, automatically adopting the Default stance in the process. Does not apply to attacks that target all allies. |
| Heavy Hitter | 8 | Command | 1 BP | Perform a physical attack on a target. The heavier the equipment in the user's left hand, the greater the damage inflicted. |
| Bumblewhacker | 9 | Command | 44 MP | Perform a physical attack that's extremely effective on confused targets. |
| Fast Hands | 10 | Support | 1 Slot | Any speed reductions caused by equipment in either hand become speed bonuses instead. |
| No Guts, No Glory | 11 | Support | 1 Slot | Physical and magical defence increase with BP, but will also decrease when BP drop below zero. |
| The Gift of Wisdom | 12 | Command | 33% MP | Donates 33% of the user's max. MP to a target. If MP is below 33% of max. level, all available MP will be donated. |
| Super Heavy Hitter | 13 | Command | 2 BP | Perform two physical attacks on a target. The heavier the equipment in both the user's hands, the greater the damage inflicted. |
| Firmly Grounded | 14 | Command | 20% HP | Boost MP and magical attack for three turns by an amount based on the user's encumbrance. Any negative effects of being overburdened are ignored. |
| Harsh Reprisal | 15 | Command | 68 MP | For three turns, 100% of any damage received by the user will also be inflicted on the attacker. |
Special[]
The Shieldmaster's Special is Portcullis, which raises all allies' physical and magical defence for three turns. As an additional effect, it boosts all physical attack by 15%. In order to perform the move, players must have the character as a Shieldmaster use their Shieldcraft abilities 12 times in battles