Bravely Default Wiki

Shieldmasters, as the name suggests, keep allies safe from harm with protective techniques and equipment.

In-game description.

Stats[]

Stat Rank Stat Rank
HP S MP C
Physical Attack C Magical Attack D
Physical Defence S Magical Defence S
Restorative Power B Speed C
Weight S Chance of Being Targeted A
Aim A Evasion E
Critical Chance B

Equipment[]

Daggers Swords Axes Spears Bows Staves Shield
C C B B D D S

Abilities[]

Specialities[]

Name Level Description
Protect Ally 1 The user will step in to take damage in place of allies who are close to death, automatically adopting the Default stance in the process. Certain status ailments may render this ability ineffective.
Chivalrous Spirit 12 Performing Protect Ally, Bodyguard or Defender of the People restores a little MP, and grants the user an additional BP.

Abilities[]

Shieldmaster's Fixed commands is Shieldcraft.

Name Level Type Cost Description
Bodyguard 1 Command - The user will step in to take damage in place of a selected ally, automatically adopting the Default stance in the process.
Dual Shields 2 Support 1 Slot Allows a shield to be equipped in each hand. Doing so increases aim by 100%.
Blinding Flash 3 Command 14 MP Attempt to blind all targets.
The Courage to Resist 4 Support 1 Slot Defaulting does not increase BP, but does nullify all status ailments except slow, stop and doom.
Crushed Ice 5 Command 44 MP Perform a physical attack that's extremely effective on frozen targets.
Reprisal 6 Command 40 MP For five turns, 50% of any damage received by the user will also be inflicted on the attacker.
Defender of the People 7 Command - Take up to three attacks in place of allies before the user's next turn, automatically adopting the Default stance in the process. Does not apply to attacks that target all allies.
Heavy Hitter 8 Command 1 BP Perform a physical attack on a target. The heavier the equipment in the user's left hand, the greater the damage inflicted.
Bumblewhacker 9 Command 44 MP Perform a physical attack that's extremely effective on confused targets.
Fast Hands 10 Support 1 Slot Any speed reductions caused by equipment in either hand become speed bonuses instead.
No Guts, No Glory 11 Support 1 Slot Physical and magical defence increase with BP, but will also decrease when BP drop below zero.
The Gift of Wisdom 12 Command 33% MP Donates 33% of the user's max. MP to a target. If MP is below 33% of max. level, all available MP will be donated.
Super Heavy Hitter 13 Command 2 BP Perform two physical attacks on a target. The heavier the equipment in both the user's hands, the greater the damage inflicted.
Firmly Grounded 14 Command 20% HP Boost MP and magical attack for three turns by an amount based on the user's encumbrance. Any negative effects of being overburdened are ignored.
Harsh Reprisal 15 Command 68 MP For three turns, 100% of any damage received by the user will also be inflicted on the attacker.

Special[]

The Shieldmaster's Special is Portcullis, which raises all allies' physical and magical defence for three turns. As an additional effect, it boosts all physical attack by 15%. In order to perform the move, players must have the character as a Shieldmaster use their Shieldcraft abilities 12 times in battles