Bravely Default Wiki
Image needed
This article or its infobox is missing one or more images. You can help the Bravely Default Wiki by uploading one.

Spiritism is a skillset in Bravely Default for the Spiritmaster job. It is focused on causing effects which can ultimately shape the outcome of battle, and can manipulate elements.

List of abilities[]

Ability Job Level Cost Description
Spirit Ward 1 16 MP All elemental damage to the selected ally is nullified for four turns.
Fairy's Aid 4 1 BP Boost the target's elemental attacks to deal 1.5 times normal damage for five turns.
Convert BP 5 25% MP Sacrifice 25% of your maximum MP to raise your BP by two.
Adaptation 7 32 MP The selected ally absorbs all elemental damage for four turns.
Stillness 8 2 BP Damage to all allies and enemies will be nullified for two turns.
Greater Spirit Ward 10 2 BP All elemental damage to all allies is halved for four turns.
Fairy Ward 11 2 BP Render all allies immune to poison, blind, silence, sleep, paralyze, dread, berserk, confuse, charm, doom, death, and stop for five turns.
Moderation 12 2 BP For all allies and enemies with 1 BP or more, reduce BP by 1, and for those with -1 BP or less, raise BP by 1.
Enigma 13 3 BP Nullify all elemental damage taken by all allies for four turns.

Etymology[]

Template:Etym