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Vampirism is a skillset in Bravely Default for the Vampire job. It includes a built-in set of draining and charm-inflicting abilities but is otherwise similar to the recurring Blue Magic ability from Final Fantasy , using Genome Abilities acquired from enemies to various effects.
List of abilities [ ]
Genome abilities have their own sub-command, the abilities of which are listed further below.
Ability
Job Level
Cost
Description
Genome Ability
1
Varies by ability
Use a monster's ability.
Blood Thirst
3
—
Absorb from one target an amount of HP equal to the damage dealt by a conventional attack.
Charm
5
—
Has a 75% chance to place one target in the Charm state.
Magic Thirst
6
—
Absorb from one target an amount of MP equal to 10% of the damage dealt by a conventional attack.
Battle Thirst
8
16 MP
Absorb 1 BP from one target.
Subvert
9
20 MP
Has a 50% chance to place all enemies in the charm state.
Absorb Stats
11
20 MP
Absorb the selected stat from one target.
List of Genome abilities [ ]
It should be noted that the four "-ja" spells are not recorded in D's Journal , even though they are Genome abilities that can be learned.
Ability
Cost
Description
Location
Learnable in Chapter 4
Curse
12 MP
Lowers target's P.Atk and P.Def by 25% for 4 turns.
Magician , Ghost , Specter
Yes
Spray
5 MP
Unleash a water-based physical attack on target. Default does not reduce damage from this attack.
Deathfish , Remora , Marine Devil
Yes
Venom
6 MP
Attacks one target with the same damage as a normal attack, but has a 75% chance to Poison.
Red Flan
Yes
Wing Scales
6 MP
Attacks one target with the same damage as a normal attack, but has a 75% chance to Confuse.
Great Moth (Note: Genome Drain will not trigger if confused by attack)
Yes
Firestorm
24 MP
Deal fire-based damage to target, and lower P.Def by 3 turns.
Flame Moth
No
Tornado
16 MP
Unleash a wind-based physical attack on all enemies.
Rukh
No
Blizzard Blast
16 MP
Unleash a water-based physical attack on all enemies.
Ice Golem
No
Dual Attack
15 MP
Two physical attacks that do x0.65 the damage of a normal attack each on random enemies. It will always hit one enemy when there is only one enemy.
Catamount
Yes
Chomp
10 MP
50% chance to reduce one target's HP to 1. Does not work on bosses.
Valtora
Yes
Blaster
20 MP
Paralyze all enemies (medium probability).
Zwart
No
Paralyzing Pollen
9 MP
Hits one target with the same damage as a normal attack, but has a 75% chance to Paralyze.
Alraune , Lord DeRosso (Note: Genome Drain will not trigger if paralyzed by attack)
Yes
Fireball
16 MP
Does fire damage to one target, ignoring physical defense.
D'gon , Bahamut
Yes
Bone Crush
2 BP
Damage each enemy by the same amount that all enemies' HP has gone down.
Skull Lancer , Lord DeRosso
No
Withering Silence
8 MP
Deal same damage as a conventional attack to target and inflict silence (high probability).
Kobold
No
Earthquake
30 MP
Earth physical attack on all enemies that does x1.2 the damage of a normal attack.
Soil Eater
Yes
Sandstorm
20 MP
Earth physical attack on all enemies that has a 50% chance to Blind each target.
Sand Worm
Yes
Gastric Juices
20 MP
Attack that hits all enemies with the same damage of a normal attack, but lowers their physical defense by 25% for 3 turns.
Gastric Worm
Yes
Rock Storm
16 MP
Unleash an earth-based physical attack on all enemies.
Megascolides
No
Toxic Whirl
12 MP
Unleash a physical attack on all enemies and inflict poison (medium probability).
Kaiser Cobra , Lord DeRosso
No
White Wind
40 MP
Restores HP of all allies equal to the user's current HP.
Aero Lantern (Must charm Aero Lantern so it uses White Wind on party)
Yes
Lullaby
12 MP
Inflict sleep on all enemies (medium probability).
Treant , Lord DeRosso
Yes
Hellfire
30 MP
Unleash a fire-based physical attack on all enemies.
Cerberus , Orthros
Yes
Deep Freeze
30 MP
Unleash a water-based physical attack on all enemies.
Orthros
No
Aqua Regia
24 MP
Unleash a physical attack on one target and lower its P.Def to minimum for 4 turns.
Rusalka
No
Energy Burst
1 BP
Unleash a powerful physical attack on all enemies.
Chaugmar , Lord DeRosso
No
Firaja
99 MP
Spell that does tremendous fire damage to all enemies.
Belphegor , Beelzebub
Norende
Blizzaja
99 MP
Spell that does tremendous water damage to all enemies.
Belphegor , Leviathan , Mammon
Norende
Thundaja
99 MP
Spell that does tremendous lightning damage to all enemies.
Belphegor , Asmodeus
Norende
Aeroja
99 MP
Spell that does tremendous wind damage to all enemies.
Lucifer
Norende
Allusions - Artwork - Characters - Locations - Timeline - Translations - Version differences
Initial Freelancer
Miscellany - Late Bloomer - Examine - Treat - Divining Rod - Dungeon Master - Mislead - Prayer - MP 10% Up - Endure - Poison Immunity - JP Up - Flee - Lure Enemy - Stand Ground - Mimic
Eternian Sky Knights AsterisksMonk
Martial Arts - Strong Strike - Knuckle Lore - Inner Alchemy - HP 10% Up - Invigorate - Hidden Dragon - Qigong Wave - Blind Immunity - P.Attack 10% Up - HP 20% Up - Pressure Point - HP 30% Up - Phoenix Flight - Natural Talent
White Mage
White Magic - White Magic Lv.1 - M.Defense 10% Up - White Magic Lv.2 - Staff Lore - Self-Healing - White Magic Lv.3 - Abate Water - Angelic Ward - White Magic Lv.4 - M.Defense 30% Up - White Magic Lv.5 - Epic Group-Cast - White Magic Lv.6 - Conservation of Life
Black Mage
Black Magic - Black Magic Lv.1 - Rod Lore - Black Magic Lv.2 - Abate Fire - Damage Dispersion - Silence Immunity - Black Magic Lv.3 - Black Resonance - Black Magic Lv.4 - M.Attack 20% Up - Black Magic Lv.5 - Pierce M.Defense - Black Magic Lv.6 - Group-Cast All
Knight
Chivalry - Stomp - Two-Handed - P.Defense 10% Up - Ironclad - Protect Ally - Shield Strike - Shield Lore - Vengeance - Sword Lore - Full Cover - Dual Shields - P.Defense 30% Up - Chivalrous Spirit - Super Charge
Khamer & Profiteur Merchantry AsterisksThief
Thievery - Steal - Abate Wind - Speed 10% Up - Life Thief - Speed 20% Up - Mug - Raid - Dagger Lore - Godspeed Strike - Master Thief - Rob Blind - Shake Down - Speed 30% Up - Burgle and Buff
Merchant
Commerce - Pay to Play - Salesman - White Knight - Pharmacy - Hedge Risk - Takeover - BP Drink - Speculate - More Money - Millionaire - Big Pharma - Full Leverage - Low Leverage - Payoff
Spell Fencer
Sword Magic - Sword Magic Lv.1 - Sword Magic Lv.2 - Firewall - Sword Magic Lv.3 - Auto-Aspir Blade - Magic Armor - Sword Magic Lv.4 - Memento - Sword Magic Lv.5 - Anti-Magic - Sword Magic Amp - Sword Magic Lv.6 - M.Def Specialize - Phantom Weapon
Time Mage
Time Magic Time Magic Lv.1 - M.Attack 10% Up - Slow Parry - Time Magic Lv.2 - Time Slip - Time Magic Lv.3 - Stop Immunity - Time Magic Lv.4 - Save TM MP - Time Magic Lv.5 - Slow World - Time Magic Lv.6 - M.Attack 30% Up - Hasten World
Bloodrose Legion AsterisksRanger
Hunting - Targeting - Bug Slayer - Plant Slayer - Beast Slayer - Paralyze Immunity - Aerial Slayer - Aquatic Slayer - Bow Lore - Dragon Slayer - Undead Slayer - Demon Slayer - Hawkeye - Precision - Multiburst
Summoner
Summoning Summoning Lv.1 - Abate Lightning - Summoning Lv.2 - Summoning Lv.3 - Friendship - Summoning Amp - Summoning Lv.4 - Summoning Lv.5 - Summon Substitute - Summoning Lv.6 - Convert MP - Summoning Surge - Summon in Pinch - Amp Friends
Valkyrie
Acrobatics - Crescent Moon - Jump - Land - Spear Lore - Judgement - Spirit Barrier - Soul Crush - BP Skill Amp - Decimate - High Jump - Pierce Default - Soul Mates - Aerials - Sky High - Super Jump
Red Mage
B/W Magic Lv.1 - MP 20% Up - B/W Magic Lv.2 - Turn Tables - MP Free in a Pinch - B/W Magic Lv.3 - Adrenaline - Save Magic MP - BP Recovery - B/W Magic Lv.4 - Revenge - Revival - An Eye for an Eye - In the Red
Black Blades AsterisksSalve-Maker
Medication - Compounding - First Aid - Experiment - Attack Item Amp - Inoculate - Auto-Potion - Shorten Ailment - Widen Area - Healing Lore - Turn Toxic - Auto-Phoenix - Collect - Resurrect - Feel No Pain
Performer
Singing - Love Power - Love Rush - One More for You - Got Your Back - Key to Your Heart - Support Amp - Little Devil - Catch Me - Buff Up - Prolong Support - Charm Immunity - Save Singing MP - Zero Sum - My Hero
Pirate
Piracy - Double Damage - Provoke - Shell Split - Scale Strip - Shin Smash - Mass Attack - Berserk - Adrenaline Rush - P.Attack 20% Up - Defang - Skull Bash - Axe Lore - Torrent - Amped Strike
Ninja
Ninjutsu - Shippûjinrai - Transience - Evade 10% Up - Utsusemi - Comeback Kid - Ikkikasei - Cleave - 20% Up - Shunshin - Kairai - Dual Wield - Kakuremi - Evade 30% Up - Frenetic Fighting
Swordmaster
Bushido - Nothing Ventured - Abate Earth - Katana Lore - Squeaky Wheel - Multitask - Counter - Confusion Immunity - Before Swine - Counter Amp - Know Thine Enemy - Redoubled Effort - The Worm Turns - Slow and Steady - Free Lunch
Council of Six AsterisksArcanist
Ritualism - Corpse - Black Magic Amp - Exterminate - Absorb M. Damage - Twilight - Save BM MP - Sacrifice - Zero - Convergence - Annihilation - Status Ailment Amp - Iniquity - Max Black Magic - Interment
Spiritmaster
Spiritism - Spirit Ward - Auto-Shell - M.Defense 20% Up - Fairy's Aid - Convert BP - Save WM MP - Adaptation - Stillness - Holy One - Greater Spirit Ward - Fairy Ward - Moderation - Enigma - Maximize HP
Templar
Holy Arts - Heart Strike - Abate Light - P.Defense 20% Up - Giant Slayer - Magic Critical - Default Guard - Rampart - Item Critical - Radiant Blast - Critical Amp - BP Limit Up - Desperation - Armor Lore - Heaven's Gate
Dark Knight
Dark Arts - Dark Bane - Abate Dark - Adversity - Demon Master - See You in Hell - Minus Strike - Helm Lore - Black Bane - Gloom - Absorb Magic - Dark Nebula - P.Attack 30% Up - Life or Death - Rage
Vampire
Vampirism - Genome Ability - Absorb P. Damage - Blood Thirst - Bloodlust - Charm - Magic Thirst - Monster Ability Up - Battle Thirst - Subvert - Self-Restore - Absorb Stats - Drain Attack Up - Genome Drain - Rise from Dead
Conjurer
Invocation - Invocation Lv.1 - Steady MP Recover - Invocation Lv.2 - Critical MP Recover - Invocation Lv.3 - Save SM MP - Post-Battle MP - Invocation Lv.4 - Obliterate - Invocation Lv.5 - Max Summoning - MP 30% Up - Invocation Lv.6 - Experience Up