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Vampirism is a skillset in Bravely Default for the Vampire job. It includes a built-in set of draining and charm-inflicting abilities but is otherwise similar to the recurring Blue Magic ability from Final Fantasy, using Genome Abilities acquired from enemies to various effects.

List of abilities[]

Genome abilities have their own sub-command, the abilities of which are listed further below.

Ability Job Level Cost Description
Genome Ability 1 Varies by ability Use a monster's ability.
Blood Thirst 3 Absorb from one target an amount of HP equal to the damage dealt by a conventional attack.
Charm 5 Has a 75% chance to place one target in the Charm state.
Magic Thirst 6 Absorb from one target an amount of MP equal to 10% of the damage dealt by a conventional attack.
Battle Thirst 8 16 MP Absorb 1 BP from one target.
Subvert 9 20 MP Has a 50% chance to place all enemies in the charm state.
Absorb Stats 11 20 MP Absorb the selected stat from one target.

List of Genome abilities[]

It should be noted that the four "-ja" spells are not recorded in D's Journal, even though they are Genome abilities that can be learned.

Ability Cost Description Location Learnable in Chapter 4
Curse 12 MP Lowers target's P.Atk and P.Def by 25% for 4 turns. Magician, Ghost, Specter Yes
Spray 5 MP Unleash a water-based physical attack on target. Default does not reduce damage from this attack. Deathfish, Remora, Marine Devil Yes
Venom 6 MP Attacks one target with the same damage as a normal attack, but has a 75% chance to Poison. Red Flan Yes
Wing Scales 6 MP Attacks one target with the same damage as a normal attack, but has a 75% chance to Confuse. Great Moth (Note: Genome Drain will not trigger if confused by attack) Yes
Firestorm 24 MP Deal fire-based damage to target, and lower P.Def by 3 turns. Flame Moth No
Tornado 16 MP Unleash a wind-based physical attack on all enemies. Rukh No
Blizzard Blast 16 MP Unleash a water-based physical attack on all enemies. Ice Golem No
Dual Attack 15 MP Two physical attacks that do x0.65 the damage of a normal attack each on random enemies. It will always hit one enemy when there is only one enemy. Catamount Yes
Chomp 10 MP 50% chance to reduce one target's HP to 1. Does not work on bosses. Valtora Yes
Blaster 20 MP Paralyze all enemies (medium probability). Zwart No
Paralyzing Pollen 9 MP Hits one target with the same damage as a normal attack, but has a 75% chance to Paralyze. Alraune, Lord DeRosso (Note: Genome Drain will not trigger if paralyzed by attack) Yes
Fireball 16 MP Does fire damage to one target, ignoring physical defense. D'gon, Bahamut Yes
Bone Crush 2 BP Damage each enemy by the same amount that all enemies' HP has gone down. Skull Lancer, Lord DeRosso No
Withering Silence 8 MP Deal same damage as a conventional attack to target and inflict silence (high probability). Kobold No
Earthquake 30 MP Earth physical attack on all enemies that does x1.2 the damage of a normal attack. Soil Eater Yes
Sandstorm 20 MP Earth physical attack on all enemies that has a 50% chance to Blind each target. Sand Worm Yes
Gastric Juices 20 MP Attack that hits all enemies with the same damage of a normal attack, but lowers their physical defense by 25% for 3 turns. Gastric Worm Yes
Rock Storm 16 MP Unleash an earth-based physical attack on all enemies. Megascolides No
Toxic Whirl 12 MP Unleash a physical attack on all enemies and inflict poison (medium probability). Kaiser Cobra, Lord DeRosso No
White Wind 40 MP Restores HP of all allies equal to the user's current HP. Aero Lantern (Must charm Aero Lantern so it uses White Wind on party) Yes
Lullaby 12 MP Inflict sleep on all enemies (medium probability). Treant, Lord DeRosso Yes
Hellfire 30 MP Unleash a fire-based physical attack on all enemies. Cerberus, Orthros Yes
Deep Freeze 30 MP Unleash a water-based physical attack on all enemies. Orthros No
Aqua Regia 24 MP Unleash a physical attack on one target and lower its P.Def to minimum for 4 turns. Rusalka No
Energy Burst 1 BP Unleash a powerful physical attack on all enemies. Chaugmar, Lord DeRosso No
Firaja 99 MP Spell that does tremendous fire damage to all enemies. Belphegor, Beelzebub Norende
Blizzaja 99 MP Spell that does tremendous water damage to all enemies. Belphegor, Leviathan, Mammon Norende
Thundaja 99 MP Spell that does tremendous lightning damage to all enemies. Belphegor, Asmodeus Norende
Aeroja 99 MP Spell that does tremendous wind damage to all enemies. Lucifer Norende
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